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MADDAD's Autoexec

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Lots of people have asked about my autoexec so I thought I'd post it up...take what you like & toss what you don't...most people ask about my nick scripting...its in here somewhere...enjoy.


To use it copy it to notepad but be sure save it as a .cfg file...then put it in ur etmain folder.

Be sure to tweak to ur i use inverted crosshairs, yellow dot for crosshairs, etc...

Oh yea to exec it either open console and type /exec autoexec.cfg or press N

LAst of all if there is anything else you want let me know...I have custom Vsay scripts, dyno-counters, etc


// // Movement binds
// bind W "+forward"
bind S "+back"
bind A "+moveleft"
bind D "+moveright"
bind SPACE "+moveup"
bind C "+movedown"
bind X "+prone"
bind Q "+leanleft"
bind E "+leanright"
bind SHIFT "+sprint"
bind CAPSLOCK "+speed"
bind MOUSE1 "+attack"
bind MOUSE2 "+sprint"
bind MOUSE4 "+reload"
bind MOUSE5 "kill"
seta cg_noAmmoAutoSwitch "1"
seta cg_autoReload "1"
seta cg_atmosphericeffects "0"
// //Mouse settings
// seta sensitivity "0.75"
seta m_pitch "-0.018"
// //Other binds
// bind 1 "weaponbank 1"
bind 2 "weaponbank 2"
bind 3 "weaponbank 3"
bind 4 "weaponbank 4"
bind 5 "weaponbank 5"
bind 6 "weaponbank 6"
bind 7 "weaponbank 7"
bind V "mp_quickmessage"
bind T "messagemode"
bind Y "messagemode2"
bind KP_ENTER "mp_fireteamadmin"
bind Z "mp_fireteammsg"
bind F "+activate"
bind L "openlimbomenu"
bind TAB "+scores"
bind CTRL "+stats"
bind ALT "+topshots"
bind F1 "vote yes"
bind F2 "vote no"
bind F3 "ready"
bind F4 "notready"
bind G "+mapexpand"
bind B "+zoom"
bind F11 "autoscreenshot"
bind F12 "autorecord"
bind n "exec autoexec.cfg;echo ^PMADDAD's ^1Locked & Loaded!!!"
// //Visual aspects
// seta r_ati_fsaa_samples "0"
seta r_ati_truform_tess "0"
seta r_ignoreGLErrors "1"
seta r_mode "6"
seta r_textureMode "GL_LINEAR_MIPMAP_NEAREST"
seta r_intensity "2"
seta r_overbrightBits "0"
seta r_mapOverBrightBits "2"
seta r_gamma "2"
seta r_rmse "0"
seta r_picmip "1"
seta r_picmip2 "1"
seta r_dynamiclight "1"
seta r_fastsky "1"
seta r_flares "0"
seta r_drawSun "0"
seta cg_wolfparticles "0"
seta cg_fov "90"
seta cg_shadows "0"
seta cg_gibs "0"

seta cg_bloodDamageBlend "0"
seta cg_showblood "0"
seta cg_bloodFlash "0"
seta cg_coronas "0"
seta cg_brassTime "0"
seta cg_marktime "0"

seta r_ext_texture_filter_anisotropic "0"
seta r_ext_compressed_textures "1"

// //HUD Specific
// seta cg_drawcrosshair "5"
seta cg_crosshairColor "cyan"
seta cg_crosshairColorAlt "cyan"
seta cg_crosshairPulse "0"
seta cg_crosshairSize "50"

seta cg_drawReinforcementTime "1"
seta cg_complaintPopUp "0"
seta cg_drawgun "0"
seta cg_drawfps "1"
seta cg_lagometer "1"
seta cg_drawCompass "1"
seta cg_drawWeaponIconFlash "1"
seta cg_teamChatsOnly "0"
seta cg_drawFireteamOverlay "1"
seta cg_noTaunts "0"
// //ET Pro specific

seta b_popuptime "1000"
seta b_althud "2"
seta b_althudflags "7"
seta cg_drawSmallPopupItems "1"

seta b_lagometerAlpha "0.4"
seta b_drawspeed "0"
seta b_speedunit "0"
seta b_speedinterval "100"
seta b_numpopups "2"
seta b_goatSound "1"
seta b_hitsounds "1"
seta b_tracers "2"
seta b_muzzleflash "0"
seta b_panzerhack "1"
seta b_drawpromotions "0"
seta b_drawrewards "0"
seta b_drawspectatorteamflags "0"
seta b_simpleItems "0"

seta b_fireteamAlpha "0.4"
seta b_locationMode "0"
seta b_locationMaxChars "12"
seta b_locationJustify "1"
seta b_fireteamLatchedClass "1"
// //Bob's
// seta cg_bobup "0.000"
seta cg_bobpitch "0.000"
seta cg_bobroll "0.000"

// //Game options
// seta cl_allowdownload "1"
seta cg_autoaction "0"

// //Network settings
// seta b_antilag "1"
seta rate "25000"
seta cl_maxpackets "76"
seta snaps "20"
seta cl_timenudge "0"
seta com_hunkmegs "256"
seta com_soundmegs "32"
seta com_zonemegs "32"
seta com_maxfps "76"
seta cl_pacetdup "1"
seta cl_maxpackets "100"

// //User custom settings
// exec teamras-hiddenvoicemenu.cfg

// //Script binds

bind F5 "vstr actiontoggle" // Auto-action toggle
bind F6 "vstr chooseNick" // Pick a nick
bind F7 "vstr setNick" // Set nick
bind INS "vstr classengi" // Spawnscript: Engineer
bind HOME "vstr classfieldop" // Spawnscript: Fieldops
bind PGUP "vstr classsoldier" // Spawnscript: Soldier
bind END "vstr classmedic" // Spawnscript: Medic
bind PGDN "vstr classcovop" // Spawnscript: Covert ops
bind CTRL "vstr fovswitch" // FOV switch
bind BACKSPACE "vstr spawntoggle" // Spawnscript (place): Place select
bind z "com_maxfps 40; set cl_yawspeed 13900; +left; wait 2; -left; set cl_yawspeed 140; com_maxfps 76;" // 180-degrees turn
bind ALT "vstr initspawn" // Init etpro spawntimer

// //Namescript

set chooseNick1 "echo "^l>^zNick: ^1[^pHKF^1]Col.^PMADDAD"; set chooseNick "vstr chooseNick2"; set setNick "set name "^1[^pHKF^1]Col.^PMADDAD"""
set chooseNick2 "echo "^l>^zNick: ^p|>^1B^p<|MADDAD"; set chooseNick "vstr chooseNick3"; set setNick "set name "^p|>^1B^p<|MADDAD"""
set chooseNick3 "echo "^l>^zNick: ^8T^pI^8G^pE^8R"; set chooseNick "vstr chooseNick1"; set setNick "set name "^8T^pI^8G^pE^8R"""
set chooseNick "vstr chooseNick1" set setNick "echo "^l>^zNick: ^1[^pHKF^1]Col.^PMADDAD""

// //Spawnscript (Class-selection)

set classengi "vstr classengi1"
set classengi1 "vstr classrecycle; class e 1; set classengi vstr classengi2; echo "^3>^zClass: ^7Engi^o/^7smg""
set classengi2 "class e 2; set classengi vstr classengi1; echo "^3>^zClass: ^7Engi^o/^7riflenade""
set classfieldop "vstr classrecycle; class f 1; echo "^3>^zClass: ^7Fieldops""
set classsoldier "vstr classsoldier1"
set classsoldier1 "vstr classrecycle; class s 4; set classsoldier vstr classsoldier2; echo "^3>^zClass: ^7Soldier^d/^7panzer""
set classsoldier2 "class s 5; set classsoldier vstr classsoldier3; echo "^3>^zClass: ^7Soldier^d/^7mortar""
set classsoldier3 "class s 2; set classsoldier vstr classsoldier4; echo "^3>^zClass: ^7Soldier^d/^7mg42""
set classsoldier4 "class s 3; set classsoldier vstr classsoldier1; echo "^3>^zClass: ^7Soldier^d/^7flamer""
set classmedic "vstr classrecycle; class m 1; echo "^3>^zClass: ^7Medic""
set classcovop "vstr classcovop1"
set classcovop1 "vstr classrecycle; class c 3; set classcovop vstr classcovop2; echo "^3>^zClass: ^7Covert^a/^7sniper""
set classcovop2 "class c 2; set classcovop vstr classcovop3; echo "^3>^zClass: ^7Covert^a/^7fg42""
set classcovop3 "class c 1; set classcovop vstr classcovop1; echo "^3>^zClass: ^7Covert^a/^7sten""
set classrecycle "set classengi vstr classengi1; set classcovop vstr classcovop1; set classsoldier vstr classsoldier1"

// //Auto-action toggle (turn on/off autorecording of demos/screenshots/stats

set cg_autoaction "0"
set actiontoggle "vstr war"
set war "seta cg_autoaction 7; set actiontoggle vstr pub; echo ^3A^7ction settings: ^8>^7War settings"
set pub "seta cg_autoaction 0; set actiontoggle vstr war; echo ^3A^7ction settings: ^8>^7Public settings"

// //FOV switch

set far "echo ^dFOV: ^7110; set fovswitch vstr near; set cg_fov 110;"
set near "echo ^dFOV: ^790; set fovswitch vstr far; set cg_fov 90;"
set fovswitch "vstr near"


set quickneedle "vstr ComON; seta com_maxfps 43; weaponbank 1; wait 20; weaponbank 7;+attack;wait 80; -attack; wait 5; weaponbank 10; seta com_maxfps 76"
set silent1 "+speed; +activate"
set silent2 "-speed; -activate"
set silent_open "silent1 silent2"
set ssclear "vstr ssready;wait 5;screenshotjpeg;vstr ssdone;wait 5;echo ^2Screenshot Saved!"
seta ssready "cg_drawCrosshair -1;cg_drawGun 0;cg_drawCrosshairNames 0;cg_draw2D 0"
seta ssdone "cg_drawCrosshair 4;cg_drawGun 1;cg_drawCrosshairNames 1;cg_draw2D 1"





You can find more information concerning MADDAD's Autoexec on the forum Bunker Gaming

or contact directly MADDAD for more explanation.