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Breakout2

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Breakout 2
Breakout 2
Ico ET.gif Wolfenstein: Enemy Territory

Subscriber-inessential.png Author(s) : 2Bit & Avoc
Notes-icone-9348-32.png Version : 1.4.0
Glob-v2-48x48.png Website : pythononline.co.uk


Dload.gif



Briefing.png Map Story

Picking up where the original Breakout left off, the sequel has far better graphics and some great new gameplay features.Allies have to escort the battle-stained Tiger tank along railway track through a station and its surrounding village to escape. In a departure from the usual tank barrier format, each of the main barrier objectives is a sequential double objective.

Map Objectives

Allies.png Allied Objectives

  1. escort the tank along the rail track towards the station.
  2. get the tank to the station.
  3. get through the village and approach the road tunnel under the railway.
  4. enter the bunker and need to leave via the exit at its far side.
  5. have to dynamite the rubble to clear the path
  6. must build a ramp to get the tank off the track.
  7. win when they get the tank out of the bunker.

Axis.png Axis Objectives

  1. need to build a tank barrier to prevent the tank entering the village.Both teams will be attempting to dynamite the enemy's construction.
  2. attempt to dynamite the railway tunnel to prevent the tank reaching the bunker.
  3. Axis attempt to dynamite the control room over the bunker exit to prevent the tank escaping. Note that if the control room is destroyed, it also destroys the Axis CP.
  4. This allows Axis to repair their CP.
  5. attempt to dynamite the railway footbridge to prevent the tank reaching the station.


Feature-icon-log.png Screenshot


Back-32x32.png