Team Power-ups
From Bunkerwiki
These power-ups or 'runes' can only be picked up in a players own base, and respawn shortly after pickup. Teammates can choose any team power-up they wish to create different strategic combinations. Once picked up the team power-up last until the player dies.

Armor Regen (A)
The Armor Regen power-up slowly replenishes the warrior's armor until full (100).

Doubler (D)
The Doubler power-up increases the amount of damage done by each hit a gladiator scores.

Guard (G)
The Guard power-up protects the warrior, decreasing the amount of damage received by each hit an enemy combatant scores.

Scout (S)
The Scout power-up increases the player's rate of movement, grants them silent footsteps while running, increases the rate of fire of their weapons and grants them a unique level of mobility that prevents them from taking any damage from their own weapons.