Overview:
Snow seems like a small map until you explore the back route. In reality, it is a medium sized winter map with nice snow particals and sound effects. This map has several good locations for snipers, as well as several challenging chokepoints. Spec Ops needs to be fast to defend objective Point A, but they cannot forget about Objective B as it is accessible to the terrorists from both the front, and right through the rear of Spec Ops deployment area.
Objectives: Terror must destroy either objective (A or B). Spec Ops must defend both.
Spawns: Spec Ops begin indoors, in the basement near objective B. Terror begins outdoors closer to objective A.
Tips: Many Quake III True Combat players will recognize this map in an instant as the Old Deadly Xmas. Be wary, several routes have changed. This maps slightly favors Terror, Spec Ops needs to hussle as to not get pinned down at the "Death Alley" arch. If they do, there is almost no way to stop terror from destroying objective A. Flanking and exploiting the back routes are the answers.